Our Silent Hill f PS5 review dives into Hinako’s haunting 1960s Japan, superb social horror storytelling and PS5 Pro’s mixed “enhanced” performance, plus length, endings and value.

| Developer | NeoBards Entertainment |
| Publisher | Konami Digital Entertainment |
| Release Date | 25 September 2025 |
| Platforms | PS5, |
| Price | £69.99/$69.99 (Standard Edition RRP at launch) |
| Rating | PEGI 18 | ESRB M (Mature 17+) |
| Genre | Survival horror |
| Length | ~10-12 hours (main story) and ~30-40 hours (story + side content/endings) |
| Install Size | ~36.6 GB on PS5 |
The town slowly reconfigures as Hinako’s psyche frays. Familiar locations recur with altered routes and new grotesqueries, pulling classic Silent Hill visual language into a very different cultural space. Interiors, from cramped homes to school corridors, are dense with small props and handwritten notes that quietly fill in histories of family, pollution and local superstition.
Not every scene hits the same note. Some daytime spaces are almost too clean and ordinary, briefly puncturing the dread. Yet key set-pieces, particularly the shrine-like otherworld with its twisted wood and flesh motifs, are among the most striking environments the series has seen. Cinematics are carefully framed and supported by a score that blends Akira Yamaoka’s familiar unease with period-appropriate psychedelia and folk influences.
On PS5 Pro, things become more complicated. The console forces an “Enhanced” mode that leans on Sony’s PSSR upscaling, rendering around 720p and reconstructing to 4K. Frame rates are generally excellent and textures can look slightly more defined, yet foliage and fine detail shimmer noticeably and image break-up in motion is hard to ignore. Multiple analyses note that the base PS5 can actually look cleaner overall, simply because it avoids the PSSR artefacts.
Cut-scenes remain 30 fps across both machines, and there are reports of visual glitches if you disable motion blur, so leaving that setting on is the safer choice. Accessibility options are modest: colour-blind filters, subtitle tweaks and fixed controller layouts, but no custom remapping.
FAQ
Q. Is Silent Hill f very difficult on PS5?
By default, yes. The standard combat setting is labelled “Hard” and expects you to master stamina management, dodges and parries, with enemies that hit hard and punish mistakes. There is a Story mode with more forgiving damage and simpler encounters, which makes the experience much more manageable if you are here for the narrative first. Puzzle difficulty can be set independently, so you can still keep brainteasers challenging while softening combat.
Q. How long does Silent Hill f take to beat, and how many endings are there?
A. A typical first playthrough lasts around 9–12 hours, depending on your difficulty choices and how thoroughly you explore. Silent Hill f has five endings, including a joke ending in series tradition, and New Game Plus adds new cut-scenes and altered puzzles. Seeing everything, including all endings and achievements, can comfortably stretch into the 30–40 hour range for dedicated players.
Q. How does Silent Hill f run on PS5 and PS5 Pro?
A. On a standard PS5, performance mode targets 60 fps but uses a surprisingly low internal resolution, while quality mode offers a sharper image at 30 fps with minor stutter. On PS5 Pro, the forced Enhanced mode uses PSSR upscaling, delivering generally smooth 60 fps but with noticeable shimmering and artefacts, particularly in foliage and fine detail. Several analyses suggest that, visually, the base PS5 can look more stable overall, though the Pro’s higher frame rate still feels good in motion.
Q. Do you need to have played previous Silent Hill games?
A. No. Silent Hill f is a self-contained story with its own cast, setting and mythology, and it is designed as a fresh entry point. Fans of the older games will recognise recurring ideas such as personal trauma shaping the town’s horrors, but there are no plot prerequisites and no direct cliff-hangers to resolve from earlier entries. This makes it an approachable starting place if you have always been curious about Silent Hill but never jumped in.
Q. Does Silent Hill f have co-op or multiplayer?
A. Silent Hill f is entirely single-player. There are no co-op modes, no competitive multiplayer and no live-service hooks; everything is built around Hinako’s journey through Ebisugaoka and the different ways her story can conclude. That focus allows the game to commit fully to atmosphere, puzzles and branching endings, but if you prefer horror you can play with friends online, you will need to look elsewhere.
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Silent Hill f on PS5 is a fascinating contradiction. As a piece of social horror, it is sharp, upsetting and frequently brilliant, transplanting Silent Hill’s psychological focus into 1960s Japan with a level of thematic nuance the series has rarely approached. Hinako’s story, the multiple endings and a smartly reconfiguring Ebisugaoka make repeat playthroughs genuinely rewarding. On the other hand, the melee-heavy combat is unwieldy and often exhausting, and PS5 Pro’s forced PSSR implementation turns a visual upgrade into a mixed blessing. If you value atmosphere, narrative ambition and unsettling imagery more than slick action and pristine Pro tech, this is a flawed but memorable return for Silent Hill.