Our Astro Bot PS5 review looks at level design, DualSense magic, performance, length and value to explain why this 3D platformer has become one of the most acclaimed games on Sony’s console.

| Developer | Team Asobi |
| Publisher | Sony Interactive Entertainment |
| Release Date | 6 September 2024 |
| Platforms | PS5 |
| Price | £59.99/$59.99 RRP (often discounted at retail and during sales) |
| Rating | PEGI 7 | ESRB Everyone 10+ |
| Genre | 3D platformer, action adventure |
| Length | 10-12 hours (main story), 15-20 hours (story + side content and challenges) |
| Install Size | ~ 35–40 GB at launch on PS5, depending on region and updates |
On PS5, the game runs at a near-locked 60 frames per second, with crisp image quality and dense animation work for Astro, enemies and the many background bots reenacting scenes from classic games. The camera keeps things comfortable, mostly sitting behind Astro at a fixed distance, which reinforces the toy-like diorama feel of each stage.
The hub, styled as the crash site of a PS5-shaped mothership, ties everything together. Rescued bots populate the area, interact with each other and unlock side attractions, turning your growing collection into a physical celebration of your progress.
What sells the journey is character through animation and visual humour. Astro is endlessly expressive, from the little wind-up before a sprint to the way he braces for impact. The rescued bots, especially the VIPs that reference famous PlayStation heroes, often perform miniature routines when you find them, offering a quick gag that rewards exploration.
Because the game leans into archetypal platformer storytelling, it is accessible to younger players and pleasantly low-pressure for adults. There are no heavy thematic swings here, just a consistent tone of joy, mischief and gentle nostalgia.
No. Astro Bot is a full standalone adventure with its own story, levels and mechanics. If you have played Astro’s Playroom you will recognise some moves, enemies and the general tone, and you will appreciate certain callbacks more. However, new players can jump in without any confusion, and the game does not assume detailed knowledge of PS5 history or controller features.
Most players will reach the end credits in around 10 to 12 hours if they follow the main path and pick up a reasonable number of collectables along the way. A more thorough run that chases every hidden bot, puzzle piece and optional challenge stage can push the total into the 15 to 20 hour range or higher, especially once you factor in post-launch DLC levels.
Yes. Astro Bot is PEGI 7 and designed to be family friendly, with no explicit violence, blood or strong language. Difficulty ramps up gradually, and generous checkpoints mean younger players can experiment without harsh penalties. Some late-game and DLC challenge levels are demanding, but the core campaign is approachable, and the clear visual language makes it easy to read hazards and platforms.
Astro Bot is a single-player game. There is no local co-op mode, and you cannot share control of Astro with a second player. However, online leaderboards and time-attack elements offer indirect competition, and the relatively short levels lend themselves well to taking turns in a family setting.
Astro Bot is a joyous, meticulously crafted 3D platformer that finally gives Sony a mascot-led showpiece to stand alongside the best in the genre. Team Asobi builds on Astro’s Playroom with a much larger, more varied adventure that constantly introduces fresh ideas without losing its clarity or charm. Stunning animation, strong 60 frames per second performance and delightful DualSense support make every jump and punch feel tangible, while smartly judged difficulty keeps it welcoming yet satisfying. It is not story-driven in any deep sense, but as a celebration of play, hardware and PlayStation history, Astro Bot is one of the most compelling arguments for owning a PS5.