For many players, Metal Gear Solid 3 is the series’ high point, which makes Metal Gear Solid Delta: Snake Eater on PS5 a daunting proposition. Konami’s remake aims to preserve a stealth classic almost frame for frame while rebuilding it in Unreal Engine 5, complete with modern camera controls, refined movement, and dense new jungle detail. On paper that sounds ideal: keep the eccentric Cold War spy drama intact, update the visuals and handling, and let a new generation discover where Big Boss truly began. In practice, Delta is a striking, painstakingly faithful remake that often feels caught between eras, its PS2-era structure and systems rubbing against modern expectations and inconsistent PS5 performance.
Game Snapshot
Developer/Publisher: Konami Digital Entertainment (with support from Virtuos and PlatinumGames)
Release Date: 28 August 2025
Platforms: PS5, Xbox Series X|S, Windows PC (Steam, other storefronts)
Price: £69.99/$69.99 RRP
Rating: PEGI 18 | ESRB M (Mature 17+)
Genre: Stealth-focused action-adventure
Length: ~15-20 hours (main story) and ~25-30 hours (story + side activities)
Install Size: ~83 GB on PS5 (day-one build)
Presentation and World Design
Delta’s biggest win is presentation. The Soviet jungle has been rebuilt with rich foliage, shifting weather, and dramatic lighting that sells the sense of stalking through a living environment. Day–night cycles and storms change visibility and mood, and character models – especially Snake, The Boss, and the Cobras – benefit from far more expressive faces and detailed gear. Some UE5 shimmer and occasionally flat textures stop it short of true showpiece status, but this is still one of the most striking stealth sandboxes on PS5. 3D audio and remastered effects complete the illusion, with rustling grass, distant gunfire, and Codec chatter anchoring you in the world.
Gameplay and Combat
Mechanically, Delta is essentially Metal Gear Solid 3 with a modern control wrapper. You crawl through undergrowth, manage camouflage, patch yourself up via the Survival Viewer, and juggle CQC takedowns, tranquiliser darts, and lethal weapons. New “Modern” controls add crouch-walking, a fully free camera, and smoother aiming, while a “Classic” style caters to veterans. When it all flows, infiltration is still superb: scouting patrol routes, manipulating alert phases, and improvising with gadgets remains tense and satisfying. However, some clunky menu work, fussy hit detection, and boss encounters that lean on trial-and-error remind you that the underlying design is from 2004, not 2025.
Story and Characters
Set in 1964, Snake Eater remains a gripping origin story. Naked Snake is sent behind enemy lines to rescue a defecting scientist and destroy the Shagohod superweapon, only to confront his mentor The Boss against a backdrop of Cold War paranoia. Konami has wisely left the narrative and original voice performances intact, allowing Kojima’s mix of melodrama, politics, and strange humour to stand untouched. The result is a story that can veer from deadly serious to absurd in seconds, yet still lands its emotional gut punches, particularly in the closing hours, and sets up the future Big Boss arc beautifully.
Value and Longevity
Delta’s campaign will take most players 15–20 hours depending on difficulty and thoroughness, with extra time for optional codecs, collectibles, and varied approaches to bosses. Multiple difficulties, ranking runs, and unlockables such as bonus camos and minigames give it healthy replay value. The delayed Fox Hunt multiplayer mode and platform-specific extras like Snake vs Monkey on PS5 add further reasons to return, although the lack of cross-play and a separate launch window make it feel like a side dish rather than the main course. At £69.99, the package is fair for newcomers, but returning fans may hesitate given how little the structure has changed.
Technical Notes
On PS5, Metal Gear Solid Delta offers a 4K/30fps Quality mode and a 1080p/60fps Performance mode, but neither is perfectly stable. Dense foliage, heavy alpha effects, and certain boss arenas can trigger frame-rate drops, and PS5 Pro complicates matters with higher resolution but inconsistent use of PSSR upscaling. Post-launch patches, including version 1.21, have improved stability and addressed some bizarre bugs, yet there are still noticeable hitches that keep this from feeling as slick as it looks. The good news is that loading times are near-instant and the game runs reliably enough that most players can complete the campaign without major technical drama.
Final Word
Metal Gear Solid Delta: Snake Eater on PS5 is both time capsule and showcase. It preserves one of the finest stealth games ever made almost note-for-note, delivering gorgeous new visuals, better handling, and strong audio that make the jungle feel alive again. At the same time, its rigid adherence to the PS2 blueprint, coupled with patchy frame-rates and some unwieldy systems, means it will not convert everyone. If you are willing to embrace a slightly clunky, deeply eccentric spy thriller, Delta is an easy recommendation; if you expect a ground-up reimagining, temper expectations.
FAQ
Q. Is Metal Gear Solid Delta a full remake or a remaster?
A. Delta is a full remake built in Unreal Engine 5, recreating Metal Gear Solid 3’s levels and story almost exactly while adding modernised controls, richer visuals, and quality-of-life tweaks. The narrative beats and original voicework remain intact, so it plays more like a meticulous restoration than a radical reimagining.
Q. How long does it take to finish Snake Eater on PS5?
A. A first playthrough typically takes 15–20 hours depending on difficulty, familiarity with the stealth systems, and how picky you are about non-lethal runs or perfect rankings. Subsequent runs can be much quicker once you know patrol routes, boss strategies, and where key items are hidden.
Q. Does the PS5 version have cross-play in multiplayer?
A. No. The Fox Hunt multiplayer mode, arriving after launch, does not support cross-play between PS5, Xbox, and PC. You can only match with players on the same platform, which may shorten the mode’s long-term lifespan compared to modern cross-platform titles.
Q. How well does the game run on PS5 and PS5 Pro?
A. Both consoles offer Quality and Performance modes, but frame-rate dips and image instability are still reported in busy scenes, with PS5 Pro in particular struggling to fully capitalise on its extra power. Patches have helped, yet the overall experience remains somewhat less stable than the best-optimised PS5 releases.
Q. Do I need to have played earlier Metal Gear games first?
A. No. Snake Eater is the chronological starting point for the series, so Delta works well as an entry point. Knowing later games adds extra context, but newcomers can enjoy the story and themes without prior lore knowledge.
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