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Home Gaming Chicory: A Colorful Tale Review 2026: Colouring as Courage

Chicory: A Colorful Tale Review 2026: Colouring as Courage

TL;DR: Score: 8.6/10. Chicory: A Colorful Tale is a top-down adventure from solo developer Greg Lobanov, published by Finji, in which a janitor named Pizza inherits a magical paintbrush and sets about restoring colour to a drained world. Gameplay uses a dual-stick painting system to solve puzzles, unlock traversal abilities, and engage in bullet-hell boss encounters at narrative peaks. The central themes, imposter syndrome, creative paralysis, and the weight of others' expectations, are argued through the mechanic rather than through dialogue, giving the story unusual coherence. Metacritic rates it 88. At £15.99 / $19.99 with ten to thirty hours of content, it remains one of the best-value narrative indie games available across all current platforms.

Opening

No game has made colouring a harder argument than Chicory: A Colorful Tale. It uses painting to interrogate why creativity collapses under expectation. Greg Lobanov's 2021 Zelda-shaped adventure treats the paintbrush not as a tool for simulating creative output but as a mechanic for confronting why the blank canvas produces paralysis in people who are supposed to be artists. In 2026, with AI image generation normalising creative anxiety at scale, that argument lands with more weight than it carried at launch. Five years on, Chicory holds a Metacritic of 88, an IGF Grand Prize nomination, and SXSW's Excellence in Narrative award. The game was right about something. It is still right.

Game Snapshot

DeveloperGreg Lobanov
PublisherFinji
Release Date10 June 2021 (PC, PS4/PS5); 15 December 2021 (Switch); 30 May 2023 (Xbox)
PlatformsPC (Windows, macOS), PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X/S
Price£15.99$19.99
RatingPEGI 7
GenreTop-down adventure / painting puzzle
Length~10–15 hours (main story); ~25–30 hours (completionist), based on TrueAchievements and Gamepur data
Install Size~1 GB

The world of Picnic arrives drained of colour. The game's premise is that the previous Wielder of the magical paintbrush, Chicory, has lost the ability to paint, leaving every forest, village, cave, and coastline in flat monochrome. The player, a janitor named after their favourite food (Pizza by default), picks up the brush and sets about restoring what was lost. The immediate effect is striking. Each screen is a blank canvas, and the act of playing is inseparable from the act of decorating.

The structure is firmly Zelda-influenced: a top-down world divided into distinct zones (forest, swamp, mountain range, coast), each with its own regional palette of three colours. It prevents the game world from collapsing into chaos, gives each region a coherent visual identity, and, more importantly, removes the paralysis of infinite choice. You cannot over-think a three-colour palette.

Lena Raine's soundtrack (Celeste, Minecraft: Java Edition) adapts dynamically to the player's progress, adding layers of instrumentation as puzzles deepen and emotional stakes rise. The music responds to both location and mental state, and the transitions are handled with enough subtlety that the scoring functions as environmental storytelling rather than explicit emotional instruction. The overall presentation is warm, precisely controlled, and purposeful.

Chicory: A Colorful Tale

Chicory: A Colorful Tale

8.6/10
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Price and availability from Amazon

Chicory: A Colorful Tale Review 2026: Gameplay and Combat

Chicory A Colorful Tale — dual-stick paintbrush gameplay and boss encounter mechanics

The brush is the entire mechanic. Controlling the character with one stick and the paint cursor with another, players can coat any surface at any time. Painting is not cosmetic. It is the puzzle system. Platforms become visible when painted, pathways open when colour is applied or removed, and various environmental interactions require the player to work with the specific properties of colour in each region's palette.

Over the course of the game, new abilities expand the mechanic's range. The capacity to swim through paint opens vertical movement. Later unlocks allow the player to scale painted walls and climb waterfalls of colour. The ability set builds logically, each addition recontextualising earlier areas rather than simply unlocking new ones, which rewards exploration and creates a light backtracking structure familiar to anyone who has played a Metroidvania alongside a classic 2D Zelda.

Boss encounters shift the game's register entirely. Each boss fight operates as a bullet-hell sequence: the player dodges projectiles in a darkened arena while using the brush to damage the enemy. The tonal shift is deliberate and effective. These moments are the game's most mechanically demanding, and they arrive at narrative peaks, making the challenge feel emotionally appropriate rather than arbitrary. The difficulty is manageable on default settings, though players who find the dodge-heavy sequences challenging will find that the game's accessibility options include full control remapping, handedness toggles, and adaptive trigger settings.

Local co-op is available throughout, with a second player controlling a second brush. The implementation is generous: Player 2 has genuine agency and can contribute meaningfully to puzzles rather than serving as a cursor assistant. For players looking to pair Chicory with other accessible co-op experiences, our best cosy games of 2026 guide includes several comparable co-op titles.

Story and Characters

Chicory A Colorful Tale — Pizza and Chicory story characters exploring the world of Picnic

Chicory's protagonist is not the hero. That is the structural point. What follows is a story about the weight of inherited expectation, the relationship between admiration and self-erasure, and the specific anxiety of being seen as creative when you are not certain you deserve the label.

Chicory herself is written with precision. She is not a villain for her abdication, and she is not a saint for her talent. She is someone who became the thing people expected her to be and then could no longer perform it. Her depression is presented without resolution or easy comfort. The game does not cure her; it shows Pizza learning to extend compassion to someone who cannot yet extend it to herself. These are themes the game earns through its mechanics: the act of painting the world is itself an argument that creativity does not require genius, only willingness.

The supporting cast fills the world of Picnic with well-timed comic relief and quieter emotional beats. Side stories address grief, professional failure, and the pressure of comparison without becoming preachy. The tone modulates between whimsy and emotional directness with a confidence that single-developer projects rarely achieve. For players who value narrative indie games as much as mechanical ones, our best PS5 games 2026 picks include several titles in this register.

The story does not tie every thread neatly. Some character arcs receive introductions that promise more depth than the runtime delivers. The final act moves quickly, compressing ideas that deserved more room. These are structural choices, and they are worth naming honestly.

Chicory: A Colorful Tale Review 2026: Value and Longevity

Chicory A Colorful Tale — value and content range on PC and PlayStation 5

At £15.99 / $19.99, Chicory offers ten to fifteen hours of main story content and a completionist path extending to twenty-five to thirty hours for players who colour every screen, find every lost child, and collect all available brush styles. That upper range is padded by the game's open invitation to decorate rather than complete, which means the value calculation depends partly on how much time a player is willing to spend on optional creativity.

The critical consensus has not diminished in the five years since release, and the game is regularly cited in discussions of games that handle mental health themes with mechanical coherence rather than surface-level awareness. That longevity is worth noting: Chicory is not a game that was praised and forgotten. It is referenced.

No DLC has been released. The version of Chicory available in 2026 is the same as the 2021 launch version. For players who encounter Chicory through a sale or a platform bundle, our best cosy games PS5 guide provides a comparable picks list for context.

Technical Notes

Chicory is a technically undemanding game with consistent performance across all platforms. The approximately 1 GB install size is among the smallest in the current library, and frame rates are stable without any known performance modes or hardware requirements.

Accessibility implementation is notably thorough. Controls are fully remappable. Handedness presets accommodate left-dominant play without requiring manual configuration. A 'Wet Sounds' toggle removes paintbrush audio for players with misophonia. Crucially, no puzzle in the game requires players to distinguish between colours, meaning the colour-blind experience is fully equivalent to the standard one.

The game's Xbox version, released in May 2023, performs identically to the PC and PlayStation builds. There are no known platform-specific issues. The Switch version suits the game's portable, session-flexible nature well. It launched complete and has remained so.

Final Word

Chicory: A Colorful Tale does something specific and does it well: it uses a colouring mechanic to argue that creativity is not a gift you either have or lack, but a practice you either continue or abandon under pressure. The moment that crystallises this is not a cutscene. It is the first screen you enter after picking up the brush, where the decision to start painting at all, on a blank world nobody is watching, is the game's first and most honest question. For players who find the bullet-hell boss sequences on the harder difficulty settings a friction point, that is a fair limit: the tonal shift is deliberate but not universally welcome. For companion recommendations in a similar register, our best cosy games Switch 2 picks are worth the time.

Is Chicory: A Colorful Tale worth it in 2026?

Chicory: A Colorful Tale is worth purchasing in 2026 at £15.99 / $19.99 for players who want a narrative-driven adventure that works its themes of imposter syndrome and creative anxiety through game systems rather than surface dialogue. The game has not dated because its central concerns have not.

How long is Chicory: A Colorful Tale?

The main story takes approximately ten to fifteen hours to complete on a standard playthrough. The time variance is wide because optional painting is genuinely optional.

Is Chicory: A Colorful Tale hard?

Chicory is accessible for most of its runtime. The exception is the boss encounters, which operate as bullet-hell sequences requiring dodge timing and precision. These difficulty spikes are manageable on normal settings but represent a tonal and mechanical shift that some players find jarring relative to the game's otherwise gentle pacing.

Does Chicory: A Colorful Tale have co-op?

Chicory supports local co-op throughout the entire game, with a second player controlling a second brush. Player 2 has full painting ability and can contribute meaningfully to puzzles and environmental colouring rather than functioning as a secondary cursor. Online co-op is not available. The local co-op implementation is well-regarded and suits the game's creative, low-pressure tone well.

Is Chicory: A Colorful Tale on Game Pass?

Chicory: A Colorful Tale is available through Xbox Cloud Gaming on Game Pass, allowing streaming access through an active subscription on Xbox and supported devices. It is not available as a downloadable Game Pass title for PC. PS5 and Switch players must purchase it separately at £15.99 / $19.99.

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REVIEW OVERVIEW
Graphics
8.2
Gameplay
8.2
Story
9.3
Value
8.2
Thematic Cohesion
9.3
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Ryan Lipton
Ryan Lipton is the founder and editor-in-chief of SpawningPoint, an independent gaming and technology publication based in the United Kingdom. He specialises in console game reviews, buyer's guides, and consumer electronics coverage.
chicory-a-colorful-tale-review-2026-colouring-as-courageChicory: A Colorful Tale is a top-down adventure from solo developer Greg Lobanov, published by Finji, in which a janitor named Pizza inherits a magical paintbrush and sets about restoring colour to a drained world. Gameplay uses a dual-stick painting system to solve puzzles, unlock traversal abilities, and engage in bullet-hell boss encounters at narrative peaks. The central themes, imposter syndrome, creative paralysis, and the weight of others' expectations, are argued through the mechanic rather than through dialogue, giving the story unusual coherence. Metacritic rates it 88. At £15.99 / $19.99 with ten to thirty hours of content, it remains one of the best-value narrative indie games available across all current platforms.